typical TEST
Offline 192.255.237.203:28017 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include typical TEST?
These Rust Pop Watch lists include typical TEST: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
These are the tags typical TEST publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does typical TEST rank against other Rust servers?
The last seven days of player hours place typical TEST at #15,490, in the top 69% of all ranked servers.
How many players are on typical TEST right now?
typical TEST went quiet 39 days 23 hours ago and is offline at the moment.
About the server
Is typical TEST online, and how reliable is it?
Down at the moment: typical TEST was last seen 39 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Where is typical TEST located?
There is no region from typical TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 192.255.237.203:28017.
Which Rust version is typical TEST on?
On Linux, typical TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on typical TEST?
typical TEST's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 23 hours.
The rules
Which map does typical TEST run?
The procedural map on typical TEST measures 1,000 and comes from the game with seed 6738. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on typical TEST?
No gather rate appears in the name of typical TEST. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join typical TEST?
The console method: start Rust, press F1, and type client.connect 192.255.237.203:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.