TypicalRustGameplay
Online EU 193.135.10.247:15050 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC13d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TypicalRustGameplay?
You'll find TypicalRustGameplay on the following Rust Pop Watch lists: European Rust servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TypicalRustGameplay mean?
These are the tags TypicalRustGameplay publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TypicalRustGameplay rank against other Rust servers?
For the last seven days of player hours, TypicalRustGameplay sits at #15,261, inside the top 69% of ranked servers and at #2,527 in Europe.
How many players are on TypicalRustGameplay right now?
0 players are on TypicalRustGameplay at the moment, out of 20 slots. The seven-day average sits at 0 players.
About the server
Is TypicalRustGameplay online, and how reliable is it?
Right now, TypicalRustGameplay is up and running. The uptime figure suggests it restarted roughly 11 days 15 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 16 October 2026.
Does TypicalRustGameplay run smoothly?
Average server fps for the last 48 hours was 49, and it never went below 39. At its peak it held 65,510 entities: buildings, deployables and all the rest. Memory use peaked at 3,655 MB. What players experience as lag comes from low fps and a rising entity count.
Where is TypicalRustGameplay located?
TypicalRustGameplay uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.135.10.247:15050.
Which Rust version is TypicalRustGameplay on?
Rust network protocol 2634 and build 167781 is the version TypicalRustGameplay runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on TypicalRustGameplay when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 24 hours in.
What is the wipe schedule on TypicalRustGameplay?
The record of TypicalRustGameplay's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 13 days 11 hours is when the present world was made.
The rules
Which map does TypicalRustGameplay run?
The procedural map on TypicalRustGameplay measures 3,500 and comes from the game with seed 17475. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on TypicalRustGameplay?
Nothing in the name tells you the gather rate on TypicalRustGameplay. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TypicalRustGameplay?
The console method: start Rust, press F1, and type client.connect 193.135.10.247:15050. Launch Rust on this page is another way, opening Rust via Steam and connecting.