LOCAL TEST SERVER - NO EAC
Offline 193.138.245.198:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LOCAL TEST SERVER - NO EAC?
These Rust Pop Watch lists include LOCAL TEST SERVER - NO EAC: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL TEST SERVER - NO EAC mean?
For the server browser, LOCAL TEST SERVER - NO EAC lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): No fighting between players: the world supplies the danger. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?
The last seven days of player hours place LOCAL TEST SERVER - NO EAC at #12,928, in the top 60% of all ranked servers.
How many players are on LOCAL TEST SERVER - NO EAC right now?
Offline now, LOCAL TEST SERVER - NO EAC was last spotted 14 days 16 hours ago.
Server details
Is LOCAL TEST SERVER - NO EAC online, and how reliable is it?
Down at the moment: LOCAL TEST SERVER - NO EAC was last seen 14 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.
Where is LOCAL TEST SERVER - NO EAC located?
There is no region from LOCAL TEST SERVER - NO EAC. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.138.245.198:28015.
Which Rust version is LOCAL TEST SERVER - NO EAC on?
Rust network protocol 2634 and build 166652 is the version LOCAL TEST SERVER - NO EAC runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on LOCAL TEST SERVER - NO EAC?
The record of LOCAL TEST SERVER - NO EAC's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 16 hours.
Map and rules
Which map does LOCAL TEST SERVER - NO EAC run?
LOCAL TEST SERVER - NO EAC uses a procedural map, which the game generates.
What are the rules and settings on LOCAL TEST SERVER - NO EAC?
Nothing in the name tells you the gather rate on LOCAL TEST SERVER - NO EAC. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.