LOCAL TEST SERVER - NO EAC
Offline 193.138.245.200:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL TEST SERVER - NO EAC?
These are the Rust Pop Watch lists that include LOCAL TEST SERVER - NO EAC: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL TEST SERVER - NO EAC mean?
The game's server browser picks up these tags from LOCAL TEST SERVER - NO EAC: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?
The last seven days of player hours place LOCAL TEST SERVER - NO EAC at #15,758, in the top 71% of all ranked servers.
How many players are on LOCAL TEST SERVER - NO EAC right now?
The last sighting of LOCAL TEST SERVER - NO EAC was 21 days 19 hours ago, and it is offline now.
About the server
Is LOCAL TEST SERVER - NO EAC online, and how reliable is it?
LOCAL TEST SERVER - NO EAC shows as offline, last spotted 21 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 7 October 2026.
Where is LOCAL TEST SERVER - NO EAC located?
There is no region from LOCAL TEST SERVER - NO EAC. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 193.138.245.200:28015.
Which Rust version is LOCAL TEST SERVER - NO EAC on?
On Windows, LOCAL TEST SERVER - NO EAC runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on LOCAL TEST SERVER - NO EAC?
The record of LOCAL TEST SERVER - NO EAC's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 21 days 21 hours.
The rules
Which map does LOCAL TEST SERVER - NO EAC run?
The map on LOCAL TEST SERVER - NO EAC is procedural, made by the game.
What are the rules and settings on LOCAL TEST SERVER - NO EAC?
Nothing in the name tells you the gather rate on LOCAL TEST SERVER - NO EAC. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.200:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.