BuildLab
Offline 193.141.60.250:47831 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:57 UTC7d ago | 1 | – | running | 1 |
| Fri 2 Oct, 16:57 UTC26d ago | 1 | held half | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include BuildLab?
You'll find BuildLab on the following Rust Pop Watch lists: Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BuildLab mean?
The game's server browser picks up these tags from BuildLab: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does BuildLab rank against other Rust servers?
Player hours over the last week rank BuildLab at #9,107, within the top 41% of ranked servers.
How many players are on BuildLab right now?
BuildLab went quiet 5 days 23 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server details
Is BuildLab online, and how reliable is it?
BuildLab shows as offline, last spotted 5 days 23 hours ago. The last 7 full days saw uptime of 4%, with 6 out of 168 hours online. It came to Rust Pop Watch's attention on 27 September 2026.
Where is BuildLab located?
There is no region from BuildLab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 193.141.60.250:47831.
Which Rust version is BuildLab on?
Rust network protocol 2635 and build 168909 is the version BuildLab runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on BuildLab when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on BuildLab?
The record of BuildLab's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 15 hours.
The rules
Which map does BuildLab run?
BuildLab uses a procedural map, which the game generates.
What are the rules and settings on BuildLab?
No gather rate appears in the name of BuildLab. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join BuildLab?
The console method: start Rust, press F1, and type client.connect 193.141.60.250:47831. Launch Rust on this page is another way, opening Rust via Steam and connecting.