rustinrust dev server
Offline 193.165.0.246:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include rustinrust dev server?
These are the Rust Pop Watch lists that include rustinrust dev server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rustinrust dev server mean?
These are the tags rustinrust dev server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does rustinrust dev server rank against other Rust servers?
A seven-day player-hours placing of #15,384 puts rustinrust dev server in the top 69% of all ranked servers.
How many players are on rustinrust dev server right now?
Offline now, rustinrust dev server was last spotted 19 days 10 hours ago.
Server details
Is rustinrust dev server online, and how reliable is it?
Down at the moment: rustinrust dev server was last seen 19 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 5 October 2026.
Where is rustinrust dev server located?
There is no region from rustinrust dev server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 193.165.0.246:28015.
Which Rust version is rustinrust dev server on?
Rust network protocol 2634 and build 166586 is the version rustinrust dev server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on rustinrust dev server?
Too few wipes are on record for rustinrust dev server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 17 hours.
The rules
Which map does rustinrust dev server run?
rustinrust dev server uses a procedural map, which the game generates.
What are the rules and settings on rustinrust dev server?
The name of rustinrust dev server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join rustinrust dev server?
Enter client.connect 193.165.0.246:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.