Live 104,004 players 11,863 servers online 547 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published BuildLab Off dutyoffline
Celebrity profile

BuildLab

Offline 193.200.229.85:47831 checked 11d ago

moddedoxide
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,255top 70%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include BuildLab?

These Rust Pop Watch lists include BuildLab: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on BuildLab mean?

The game's server browser picks up these tags from BuildLab: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does BuildLab rank against other Rust servers?

The last seven days of player hours place BuildLab at #15,255, in the top 70% of all ranked servers.

How many players are on BuildLab right now?

The last sighting of BuildLab was 11 days 1 hours ago, and it is offline now.

Server details

Is BuildLab online, and how reliable is it?

Down at the moment: BuildLab was last seen 11 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 October 2026.

Where is BuildLab located?

There is no region from BuildLab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 193.200.229.85:47831.

Which Rust version is BuildLab on?

Rust network protocol 2634 and build 167398 is the version BuildLab runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on BuildLab?

BuildLab's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 2 hours is when the present world was made.

Map and rules

Which map does BuildLab run?

The map on BuildLab is procedural, made by the game.

What are the rules and settings on BuildLab?

Nothing in the name tells you the gather rate on BuildLab. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join BuildLab?

The console method: start Rust, press F1, and type client.connect 193.200.229.85:47831. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp4
Max players There are 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.