My Devblog 266 Server
Offline 193.27.19.235:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:24 UTC16d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Devblog 266 Server?
You'll find My Devblog 266 Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on My Devblog 266 Server mean?
These are the tags My Devblog 266 Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; v2388 (Protocol): To join, your game must be on the same protocol version: 2388; cs81862 (Build): Game build: 81862; ptrak (Networking): The network layer is RakNet, which is the game's standard; h4707d878 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Devblog 266 Server rank against other Rust servers?
The last seven days of player hours place My Devblog 266 Server at #15,222, in the top 70% of all ranked servers.
How many players are on My Devblog 266 Server right now?
My Devblog 266 Server went quiet 14 days 17 hours ago and is offline at the moment.
About the server
Is My Devblog 266 Server online, and how reliable is it?
The server My Devblog 266 Server is not online now; 14 days 17 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 18 September 2026.
Where is My Devblog 266 Server located?
No region is published by My Devblog 266 Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 193.27.19.235:28015.
Which Rust version is My Devblog 266 Server on?
On Windows, My Devblog 266 Server runs Rust network protocol 2388 and build 81862. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on My Devblog 266 Server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on My Devblog 266 Server?
The record of My Devblog 266 Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 17 hours is when the present world was made.
Rules and settings
Which map does My Devblog 266 Server run?
My Devblog 266 Server uses a procedural map, which the game generates.
What are the rules and settings on My Devblog 266 Server?
Nothing in the name tells you the gather rate on My Devblog 266 Server. No group limit is published. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join My Devblog 266 Server?
Enter client.connect 193.27.19.235:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.