Live 102,658 players 11,891 servers online 337 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Visuals Cinematic | Private Onlineright now
Celebrity profile

[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 10m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 30 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,867top 58%
Region–no continent published · group 8, the default
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC21d ago 2 – running 1
Thu 1 Oct, 19:29 UTC FW27d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 18:23 UTC33d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] Visuals Cinematic | Private?

These Rust Pop Watch lists include [US] Visuals Cinematic | Private: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [US] Visuals Cinematic | Private mean?

These are the tags [US] Visuals Cinematic | Private publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp30 (Max players): There are 30 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^c (Creative): Build what you like in this sandbox, with no gathering; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [US] Visuals Cinematic | Private rank against other Rust servers?

The last seven days of player hours place [US] Visuals Cinematic | Private at #12,867, in the top 58% of all ranked servers.

How many players are on [US] Visuals Cinematic | Private right now?

[US] Visuals Cinematic | Private is holding 0 players, with 30 slots in total. Peak for the week was 1, against an average of 0 players.

About the server

Is [US] Visuals Cinematic | Private online, and how reliable is it?

As of now, [US] Visuals Cinematic | Private is online. About 2 days 22 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does [US] Visuals Cinematic | Private run smoothly?

Average server fps for the last 48 hours was 65, and it never went below 56. At its peak it held 124,616 entities: buildings, deployables and all the rest. Up to 4,181 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [US] Visuals Cinematic | Private located?

No region tag comes from [US] Visuals Cinematic | Private, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 193.31.31.106:28045.

Which Rust version is [US] Visuals Cinematic | Private on?

On Linux, [US] Visuals Cinematic | Private runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on [US] Visuals Cinematic | Private when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 14 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on [US] Visuals Cinematic | Private?

There is no next wipe to predict on [US] Visuals Cinematic | Private, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 21 days 7 hours is when the present world was made.

Rules and settings

Which map does [US] Visuals Cinematic | Private run?

Generated by the game with seed 1337, the map on [US] Visuals Cinematic | Private is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.

What are the rules and settings on [US] Visuals Cinematic | Private?

No gather rate appears in the name of [US] Visuals Cinematic | Private. Groups go up to 8 players, which is the default. It runs build & creative, building in a sandbox, with no gathering. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join [US] Visuals Cinematic | Private?

Enter client.connect 193.31.31.106:28045 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp30
Max players There are 30 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Gameplay

^c
Creative Build what you like in this sandbox, with no gathering.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.