Local Test Server
Offline 194.187.155.5:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Test Server?
You'll find Local Test Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
For the server browser, Local Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #13,258, in the top – of all ranked servers.
How many players are on Local Test Server right now?
The last sighting of Local Test Server was 43 days 8 hours ago, and it is offline now.
Server details
Is Local Test Server online, and how reliable is it?
The server Local Test Server is not online now; 43 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.187.155.5:28015.
Which Rust version is Local Test Server on?
On Windows, Local Test Server runs Rust network protocol 2633 and build 163493. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 1 hours.
Map and rules
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
What are the rules and settings on Local Test Server?
The name of Local Test Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Local Test Server?
Enter client.connect 194.187.155.5:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.