Sergey_Varvar Solo Rust
Offline 194.242.100.69:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Sergey_Varvar Solo Rust?
You'll find Sergey_Varvar Solo Rust on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Sergey_Varvar Solo Rust mean?
These are the tags Sergey_Varvar Solo Rust publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Sergey_Varvar Solo Rust rank against other Rust servers?
A seven-day player-hours placing of #14,546 puts Sergey_Varvar Solo Rust in the top 61% of all ranked servers.
How many players are on Sergey_Varvar Solo Rust right now?
The last sighting of Sergey_Varvar Solo Rust was 30 days 18 hours ago, and it is offline now.
Server details
Is Sergey_Varvar Solo Rust online, and how reliable is it?
Down at the moment: Sergey_Varvar Solo Rust was last seen 30 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 28 September 2026.
Where is Sergey_Varvar Solo Rust located?
No region is published by Sergey_Varvar Solo Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 194.242.100.69:28015.
Which Rust version is Sergey_Varvar Solo Rust on?
Rust network protocol 2633 and build 165217 is the version Sergey_Varvar Solo Rust runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Sergey_Varvar Solo Rust?
Too few wipes are on record for Sergey_Varvar Solo Rust to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 30 days 23 hours.
The rules
Which map does Sergey_Varvar Solo Rust run?
Sergey_Varvar Solo Rust uses a procedural map, which the game generates.
What are the rules and settings on Sergey_Varvar Solo Rust?
Nothing in the name tells you the gather rate on Sergey_Varvar Solo Rust. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Sergey_Varvar Solo Rust?
The console method: start Rust, press F1, and type client.connect 194.242.100.69:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.