Live 92,510 players 11,847 servers online 385 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_210_DevBlog Off dutyoffline
Celebrity profile

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 13d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#14,600top 68%
Region–no continent published · group not published
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Server_210_DevBlog?

These Rust Pop Watch lists include Server_210_DevBlog: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Server_210_DevBlog mean?

The game's server browser picks up these tags from Server_210_DevBlog: mp10 (Max players): It has 10 slots; v2153 (Protocol): To join, your game must be on the same protocol version: 2153; h29248c67 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Server_210_DevBlog rank against other Rust servers?

A seven-day player-hours placing of #14,600 puts Server_210_DevBlog in the top 68% of all ranked servers.

How many players are on Server_210_DevBlog right now?

Offline now, Server_210_DevBlog was last spotted 13 days 23 hours ago.

About the server

Is Server_210_DevBlog online, and how reliable is it?

The server Server_210_DevBlog is not online now; 13 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.

Where is Server_210_DevBlog located?

No region is published by Server_210_DevBlog. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.48.218.124:28015.

Which Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2153. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on Server_210_DevBlog when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Server_210_DevBlog?

Too few wipes are on record for Server_210_DevBlog to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days is when the present world was made.

Map and rules

Which map does Server_210_DevBlog run?

A procedural map is what Server_210_DevBlog runs, generated by the game.

What are the rules and settings on Server_210_DevBlog?

Nothing in the name tells you the gather rate on Server_210_DevBlog. The group limit goes unpublished. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.

Getting in

How do I join Server_210_DevBlog?

The console method: start Rust, press F1, and type client.connect 194.48.218.124:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players It has 10 slots.
v2153
Protocol To join, your game must be on the same protocol version: 2153.

Other

h29248c67
Custom tag The owner or a plugin added this tag, which isn't standard Rust.
stok
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.