My test SERVER
Offline 194.50.170.71:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:42 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My test SERVER?
These Rust Pop Watch lists include My test SERVER: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My test SERVER mean?
For the server browser, My test SERVER lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does My test SERVER rank against other Rust servers?
The last seven days of player hours place My test SERVER at #13,224, in the top 61% of all ranked servers.
How many players are on My test SERVER right now?
My test SERVER went quiet 15 days 15 hours ago and is offline at the moment.
About the server
Is My test SERVER online, and how reliable is it?
The server My test SERVER is not online now; 15 days 15 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 October 2026.
Where is My test SERVER located?
No region is published by My test SERVER. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 194.50.170.71:28015.
Which Rust version is My test SERVER on?
On Windows, My test SERVER runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on My test SERVER when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on My test SERVER?
Too few wipes are on record for My test SERVER to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 16 hours.
Map and rules
Which map does My test SERVER run?
My test SERVER uses a procedural map, which the game generates.
What are the rules and settings on My test SERVER?
Nothing in the name tells you the gather rate on My test SERVER. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join My test SERVER?
Enter client.connect 194.50.170.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.