Live 40,719 players 11,627 servers online 124 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting Onlineright now
Celebrity profile

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Online 194.50.234.140:28015 checked 13m ago

monthly wipes moddedoxidepve
Get on the guest list

Vital stats

Players now 1/ 50 slots 2% full steadyagainst this time yesterday
7-day average3peak 11
Rank#1,769top 8%
Region–no continent published · group 8, the default
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

20
wipe-day peak
players, last three wipes

Coming wipes

6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

These are the Rust Pop Watch lists that include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting mean?

The game's server browser picks up these tags from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting rank against other Rust servers?

The last seven days of player hours place RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,769, in the top 8% of all ranked servers.

How many players are on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is holding 1 players, with 50 slots in total. Averaging 3 players across seven days, it topped out at 11. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 9 players on average.

Server facts

Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online, and how reliable is it?

Right now, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up and running. About 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 21. At its peak it held 238,441 entities: buildings, deployables and all the rest. Up to 5,482 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting located?

No region is published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 194.50.234.140:28015.

Which Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?

On Windows, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when wipe day comes around?

Recent wipes averaged a peak of 20 players at their busiest. The latest wipe's crowd was busiest 45 hours after it began.

What is the wipe schedule on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 10 hours. A wipe schedule of one wipe a month is published in its tags.

Rules and settings

Which map does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run?

The procedural map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting measures 4,500 and comes from the game with seed 124032105. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Nothing in the name tells you the gather rate on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The console method: start Rust, press F1, and type client.connect 194.50.234.140:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://shop.rflservers.com/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.