RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Online 194.50.234.140:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW28d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
These are the Rust Pop Watch lists that include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting mean?
The game's server browser picks up these tags from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting rank against other Rust servers?
The last seven days of player hours place RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,769, in the top 8% of all ranked servers.
How many players are on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is holding 1 players, with 50 slots in total. Averaging 3 players across seven days, it topped out at 11. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 9 players on average.
Server facts
Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online, and how reliable is it?
Right now, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up and running. About 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 21. At its peak it held 238,441 entities: buildings, deployables and all the rest. Up to 5,482 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting located?
No region is published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 194.50.234.140:28015.
Which Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?
On Windows, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when wipe day comes around?
Recent wipes averaged a peak of 20 players at their busiest. The latest wipe's crowd was busiest 45 hours after it began.
What is the wipe schedule on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 10 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run?
The procedural map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting measures 4,500 and comes from the game with seed 124032105. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Nothing in the name tells you the gather rate on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
The console method: start Rust, press F1, and type client.connect 194.50.234.140:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://shop.rflservers.com/.