[EU] Enardo - Development Server Test
Online 194.69.160.140:25000 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:52 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 13:21 UTC3d ago | 1 | – | 0.6 days | 0 |
| Wed 21 Oct, 16:00 UTC8d ago | 2 | halved by day 2 | 4.9 days | 0 |
| Tue 20 Oct, 23:05 UTC9d ago | 2 | – | 0.7 days | 0 |
| Sat 17 Oct, 20:05 UTC12d ago | 1 | held half | 3.1 days | 0 |
| Sun 11 Oct, 14:17 UTC18d ago | 2 | halved by day 1 | 6.2 days | 0 |
| Sat 10 Oct, 20:22 UTC19d ago | 2 | – | 0.7 days | 0 |
| Sat 10 Oct, 14:03 UTC19d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 06:01 UTC27d ago | 1 | halved by day 1 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [EU] Enardo - Development Server Test?
You'll find [EU] Enardo - Development Server Test on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [EU] Enardo - Development Server Test mean?
These are the tags [EU] Enardo - Development Server Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [EU] Enardo - Development Server Test rank against other Rust servers?
The last seven days of player hours place [EU] Enardo - Development Server Test at #10,636, in the top 48% of all ranked servers.
How many players are on [EU] Enardo - Development Server Test right now?
The current tally at [EU] Enardo - Development Server Test: 0 players across 100 slots. Peak for the week was 1, against an average of 0 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is [EU] Enardo - Development Server Test online, and how reliable is it?
[EU] Enardo - Development Server Test is live at the moment. About 14 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Enardo - Development Server Test run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 32,084 entities: buildings, deployables and all the rest. The highest memory usage was 2,331 MB. Players feel lag when fps drops and the entity count climbs.
Where is [EU] Enardo - Development Server Test located?
No region tag comes from [EU] Enardo - Development Server Test, but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.69.160.140:25000.
Which Rust version is [EU] Enardo - Development Server Test on?
On Linux, [EU] Enardo - Development Server Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [EU] Enardo - Development Server Test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 13 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 33% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.5.
What is the wipe schedule on [EU] Enardo - Development Server Test?
No next wipe can be predicted for [EU] Enardo - Development Server Test: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 18 hours.
Rules and settings
Which map does [EU] Enardo - Development Server Test run?
Generated by the game with seed 1337, the map on [EU] Enardo - Development Server Test is procedural and 2,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Enardo.gg Maps.
What are the rules and settings on [EU] Enardo - Development Server Test?
Nothing in the name tells you the gather rate on [EU] Enardo - Development Server Test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [EU] Enardo - Development Server Test?
Enter client.connect 194.69.160.140:25000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://enardo.gg/.
