Live 82,372 players 11,805 servers online 283 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Primal Earth PvE | Hardcore Progression | Rock to AK Onlineright now
Celebrity profile

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 13m ago

biweekly wipes moddedcarbonpvehardcore
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Vital stats

Players now 2/ 25 slots 8% full −1−40%against this time yesterday
7-day average4peak 14
Rank#1,596top 7%
Regionuk1no continent published · group 8, the default
Last wipe5d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

13.7 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

6d 20hThu 5 Nov, 19:00 UTCFW
8d 10hSat 7 Nov, 09:08 UTC
22d 10hSat 21 Nov, 09:08 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
36d 10hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Primal Earth PvE | Hardcore Progression | Rock to AK?

These Rust Pop Watch lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Primal Earth PvE | Hardcore Progression | Rock to AK mean?

The game's server browser picks up these tags from Primal Earth PvE | Hardcore Progression | Rock to AK: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp25 (Max players): Slots: 25; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $ruk1 (Region code): Coded to region uk1; ^b (Biweekly): The server wipes every fortnight; ^h (Hardcore): Hardcore mode from Facepunch means harsher survival and fewer helpers; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Primal Earth PvE | Hardcore Progression | Rock to AK rank against other Rust servers?

A seven-day player-hours placing of #1,596 puts Primal Earth PvE | Hardcore Progression | Rock to AK in the top 7% of all ranked servers.

How many players are on Primal Earth PvE | Hardcore Progression | Rock to AK right now?

Primal Earth PvE | Hardcore Progression | Rock to AK is holding 2 players, with 25 slots in total. Averaging 4 players across seven days, it topped out at 14. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 7 players.

About the server

Is Primal Earth PvE | Hardcore Progression | Rock to AK online, and how reliable is it?

Primal Earth PvE | Hardcore Progression | Rock to AK is live at the moment. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Primal Earth PvE | Hardcore Progression | Rock to AK run smoothly?

The 48-hour average was 54 server fps, with a low of 47. At its peak it held 87,277 entities: buildings, deployables and all the rest. Memory use peaked at 3,444 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Primal Earth PvE | Hardcore Progression | Rock to AK located?

There is no published region for Primal Earth PvE | Hardcore Progression | Rock to AK, whose region code is uk1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.69.160.15:28103.

Which Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK on?

Rust network protocol 2635 and build 168909 is the version Primal Earth PvE | Hardcore Progression | Rock to AK runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Primal Earth PvE | Hardcore Progression | Rock to AK when wipe day comes around?

Recent wipes averaged a peak of 10 players at their busiest. The latest wipe's crowd was busiest 31 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 7 whenever it did not hold.

What is the wipe schedule on Primal Earth PvE | Hardcore Progression | Rock to AK?

The prediction follows its tag, since too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 5 days 13 hours is when the present world was made. The tags list a fortnightly wipe schedule.

Map and rules

Which map does Primal Earth PvE | Hardcore Progression | Rock to AK run?

The procedural map on Primal Earth PvE | Hardcore Progression | Rock to AK measures 3,500 and comes from the game with seed 538134383. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.

What are the rules and settings on Primal Earth PvE | Hardcore Progression | Rock to AK?

The name of Primal Earth PvE | Hardcore Progression | Rock to AK says nothing about gather rate. Eight players per group: that is the game's default. It runs hardcore, Facepunch's most punishing mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Primal Earth PvE | Hardcore Progression | Rock to AK?

Enter client.connect 194.69.160.15:28103 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp25
Max players Slots: 25.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$ruk1
Region code Coded to region uk1.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Difficulty

^h
Hardcore Hardcore mode from Facepunch means harsher survival and fewer helpers.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.