Local 1x1 (no EAC)
Offline 194.76.218.27:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local 1x1 (no EAC)?
These are the Rust Pop Watch lists that include Local 1x1 (no EAC): Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local 1x1 (no EAC) mean?
These are the tags Local 1x1 (no EAC) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Local 1x1 (no EAC) rank against other Rust servers?
A seven-day player-hours placing of #13,023 puts Local 1x1 (no EAC) in the top 59% of all ranked servers.
How many players are on Local 1x1 (no EAC) right now?
Offline now, Local 1x1 (no EAC) was last spotted 9 days 9 hours ago.
Server details
Is Local 1x1 (no EAC) online, and how reliable is it?
Local 1x1 (no EAC) shows as offline, last spotted 9 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 19 October 2026.
Where is Local 1x1 (no EAC) located?
There is no region from Local 1x1 (no EAC). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.76.218.27:28015.
Which Rust version is Local 1x1 (no EAC) on?
On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local 1x1 (no EAC)?
The record of Local 1x1 (no EAC)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 5 hours is when the present world was made.
The rules
Which map does Local 1x1 (no EAC) run?
Local 1x1 (no EAC) uses a procedural map, which the game generates.
What are the rules and settings on Local 1x1 (no EAC)?
No gather rate appears in the name of Local 1x1 (no EAC). The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Local 1x1 (no EAC)?
The console method: start Rust, press F1, and type client.connect 194.76.218.27:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.