Survivors 10x - Local Development
Offline 194.88.100.173:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Survivors 10x - Local Development?
These Rust Pop Watch lists include Survivors 10x - Local Development: 10x Rust servers, who's hot and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Survivors 10x - Local Development mean?
For the server browser, Survivors 10x - Local Development lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Survivors 10x - Local Development rank against other Rust servers?
The last seven days of player hours place Survivors 10x - Local Development at #15,318, in the top 69% of all ranked servers.
How many players are on Survivors 10x - Local Development right now?
Survivors 10x - Local Development went quiet 5 days 6 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
About the server
Is Survivors 10x - Local Development online, and how reliable is it?
Survivors 10x - Local Development shows as offline, last spotted 5 days 6 hours ago. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Where is Survivors 10x - Local Development located?
There is no region from Survivors 10x - Local Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.88.100.173:28015.
Which Rust version is Survivors 10x - Local Development on?
On Windows, Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Survivors 10x - Local Development?
Too few wipes are on record for Survivors 10x - Local Development to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 8 days 17 hours is when the present world was made.
Rules and settings
Which map does Survivors 10x - Local Development run?
Survivors 10x - Local Development uses a procedural map, which the game generates.
What are the rules and settings on Survivors 10x - Local Development?
Going by its name, Survivors 10x - Local Development runs 10x gather. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Survivors 10x - Local Development?
Enter client.connect 194.88.100.173:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.