ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ShockRust | Blue | NoLimit?
You'll find ShockRust | Blue | NoLimit on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
What do the server tags on ShockRust | Blue | NoLimit mean?
These are the tags ShockRust | Blue | NoLimit publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; v2556 (Protocol): The game protocol is 2556, so your client has to match it to join; cs104046 (Build): It's on game build 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ShockRust | Blue | NoLimit rank against other Rust servers?
Player hours over the last week rank ShockRust | Blue | NoLimit at #131, within the top 0.6% of ranked servers.
How many players are on ShockRust | Blue | NoLimit right now?
162 players are on ShockRust | Blue | NoLimit at the moment, out of 500 slots. Peak for the week was 352, against an average of 164 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 265 players.
Server details
Is ShockRust | Blue | NoLimit online, and how reliable is it?
Right now, ShockRust | Blue | NoLimit is up and running. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 100% of the time over the last 4 full days, 96 of 96 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Does ShockRust | Blue | NoLimit run smoothly?
Its server fps over the last 48 hours averaged 190, with 110 as the lowest. The world carried as many as 314,116 entities, including buildings and deployables. Up to 7,265 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is ShockRust | Blue | NoLimit located?
There is no region from ShockRust | Blue | NoLimit. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.93.2.154:35100.
Which Rust version is ShockRust | Blue | NoLimit on?
Rust network protocol 2556 and build 104046 is the version ShockRust | Blue | NoLimit runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on ShockRust | Blue | NoLimit when wipe day comes around?
The average busiest crowd over recent wipes was 352 players. The latest wipe's crowd was busiest 3 hours after it began.
What is the wipe schedule on ShockRust | Blue | NoLimit?
Too few wipes are on record for ShockRust | Blue | NoLimit to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 7 hours.
Rules and settings
Which map does ShockRust | Blue | NoLimit run?
Generated by the game with seed 1636364137, the map on ShockRust | Blue | NoLimit is procedural and 4,250 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on ShockRust | Blue | NoLimit?
The name of ShockRust | Blue | NoLimit says nothing about gather rate. Nothing on group size is published here. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join ShockRust | Blue | NoLimit?
The console method: start Rust, press F1, and type client.connect 194.93.2.154:35100. Launch Rust on this page is another way, opening Rust via Steam and connecting.