Live 81,845 players 11,853 servers online 172 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ShockRust | Blue | NoLimit Onlineright now
Celebrity profile

ShockRust | Blue | NoLimit

Online 194.93.2.154:35100 checked 7m ago

moddedoxide
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Vital stats

Players now 162/ 500 slots 32% full −45−22%against this time yesterday
7-day average164peak 352
Rank#131top 0.6%
Region–no continent published · group not published
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
010020030040021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

352
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago 352 – running 96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include ShockRust | Blue | NoLimit?

You'll find ShockRust | Blue | NoLimit on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

What do the server tags on ShockRust | Blue | NoLimit mean?

These are the tags ShockRust | Blue | NoLimit publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; v2556 (Protocol): The game protocol is 2556, so your client has to match it to join; cs104046 (Build): It's on game build 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does ShockRust | Blue | NoLimit rank against other Rust servers?

Player hours over the last week rank ShockRust | Blue | NoLimit at #131, within the top 0.6% of ranked servers.

How many players are on ShockRust | Blue | NoLimit right now?

162 players are on ShockRust | Blue | NoLimit at the moment, out of 500 slots. Peak for the week was 352, against an average of 164 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 265 players.

Server details

Is ShockRust | Blue | NoLimit online, and how reliable is it?

Right now, ShockRust | Blue | NoLimit is up and running. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 100% of the time over the last 4 full days, 96 of 96 hours in total. Rust Pop Watch's first record of it is 22 October 2026.

Does ShockRust | Blue | NoLimit run smoothly?

Its server fps over the last 48 hours averaged 190, with 110 as the lowest. The world carried as many as 314,116 entities, including buildings and deployables. Up to 7,265 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is ShockRust | Blue | NoLimit located?

There is no region from ShockRust | Blue | NoLimit. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.93.2.154:35100.

Which Rust version is ShockRust | Blue | NoLimit on?

Rust network protocol 2556 and build 104046 is the version ShockRust | Blue | NoLimit runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on ShockRust | Blue | NoLimit when wipe day comes around?

The average busiest crowd over recent wipes was 352 players. The latest wipe's crowd was busiest 3 hours after it began.

What is the wipe schedule on ShockRust | Blue | NoLimit?

Too few wipes are on record for ShockRust | Blue | NoLimit to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 7 hours.

Rules and settings

Which map does ShockRust | Blue | NoLimit run?

Generated by the game with seed 1636364137, the map on ShockRust | Blue | NoLimit is procedural and 4,250 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on ShockRust | Blue | NoLimit?

The name of ShockRust | Blue | NoLimit says nothing about gather rate. Nothing on group size is published here. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join ShockRust | Blue | NoLimit?

The console method: start Rust, press F1, and type client.connect 194.93.2.154:35100. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp500
Max players Slots: 500.
v2556
Protocol The game protocol is 2556, so your client has to match it to join.
cs104046
Build It's on game build 104046.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.