My Staging Test Server
Offline 195.144.24.37:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These are the Rust Pop Watch lists that include My Staging Test Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
The game's server browser picks up these tags from My Staging Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164795 (Build): Game build: 164795; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #13,254, in the top – of all ranked servers.
How many players are on My Staging Test Server right now?
My Staging Test Server went quiet 40 days 7 hours ago and is offline at the moment.
Server details
Is My Staging Test Server online, and how reliable is it?
The server My Staging Test Server is not online now; 40 days 7 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 195.144.24.37:28015.
Which Rust version is My Staging Test Server on?
Rust network protocol 2633 and build 164795 is the version My Staging Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Staging Test Server?
My Staging Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 10 hours.
The rules
Which map does My Staging Test Server run?
The map on My Staging Test Server is procedural, made by the game.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 195.144.24.37:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.