Live 32,508 players 11,637 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Evolution PvE [RaidBases, Skills, Event, Quest] Onlineright now
Celebrity profile

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 9m ago

biweekly wipes moddedoxidepve
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Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,035top 23%
Region–no continent published · group 16 max
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

7d 14hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 17:05 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?

These Rust Pop Watch lists include Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?

These are the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): No team can exceed 16 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?

A seven-day player-hours placing of #5,035 puts Evolution PvE [RaidBases, Skills, Event, Quest] in the top 23% of all ranked servers.

How many players are on Evolution PvE [RaidBases, Skills, Event, Quest] right now?

Evolution PvE [RaidBases, Skills, Event, Quest] is holding 0 players, with 200 slots in total. Peak for the week was 2, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?

Right now, Evolution PvE [RaidBases, Skills, Event, Quest] is up and running. The uptime figure suggests it restarted roughly 57 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?

Its server fps over the last 48 hours averaged 67, with 54 as the lowest. Entities reached a maximum of 95,111: buildings, deployables and everything else. Up to 2,960 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?

There is no region from Evolution PvE [RaidBases, Skills, Event, Quest]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 195.18.27.77:35100.

Which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?

Rust network protocol 2635 and build 168909 is the version Evolution PvE [RaidBases, Skills, Event, Quest] runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day comes around?

Recent wipes averaged a peak of 15 players at their busiest. The latest wipe's crowd was busiest 24 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 8 whenever it did not hold.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?

The wipe rhythm on Evolution PvE [RaidBases, Skills, Event, Quest] is every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 13 days 11 hours. A wipe every two weeks is what its tags promise.

Map and rules

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?

The procedural map on Evolution PvE [RaidBases, Skills, Event, Quest] measures 3,500 and comes from the game with seed 777349113. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

Nothing in the name tells you the gather rate on Evolution PvE [RaidBases, Skills, Event, Quest]. Teams can reach 16 players. It runs roleplay, jobs and towns under roleplay rules. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?

The console method: start Rust, press F1, and type client.connect 195.18.27.77:35100. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://evolutionrust.gamestores.app/.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts16
Group limit No team can exceed 16 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.