Live 33,246 players 11,617 servers online 72 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published WeelRust DEV | Test Server Onlineright now
Celebrity profile

WeelRust DEV | Test Server

Online 195.209.211.18:28015 checked 7m ago

duo moddedoxide
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Vital stats

Players now 0/ 5 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#4,806top 22%
Region–no continent published · group duo
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include WeelRust DEV | Test Server?

These Rust Pop Watch lists include WeelRust DEV | Test Server: Duo servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on WeelRust DEV | Test Server mean?

For the server browser, WeelRust DEV | Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts2 (Group limit): Each team is capped at 2; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does WeelRust DEV | Test Server rank against other Rust servers?

Player hours over the last week rank WeelRust DEV | Test Server at #4,806, within the top 22% of ranked servers. It comes in at #251 among duo servers.

How many players are on WeelRust DEV | Test Server right now?

The current tally at WeelRust DEV | Test Server: 0 players across 5 slots. Peak for the week was 3, against an average of 0 players. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 2 players.

Server details

Is WeelRust DEV | Test Server online, and how reliable is it?

Right now, WeelRust DEV | Test Server is up and running. About 14 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.

Does WeelRust DEV | Test Server run smoothly?

The 48-hour average was 106 server fps, with a low of 72. The world carried as many as 47,090 entities, including buildings and deployables. Up to 2,857 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is WeelRust DEV | Test Server located?

There is no region from WeelRust DEV | Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 195.209.211.18:28015.

Which Rust version is WeelRust DEV | Test Server on?

On Linux, WeelRust DEV | Test Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on WeelRust DEV | Test Server?

The record of WeelRust DEV | Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 16 hours.

Rules and settings

Which map does WeelRust DEV | Test Server run?

The procedural map on WeelRust DEV | Test Server measures 3,000 and comes from the game with seed 12345. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on WeelRust DEV | Test Server?

The name of WeelRust DEV | Test Server says nothing about gather rate. A group can hold 2 players at most (duo). It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join WeelRust DEV | Test Server?

Enter client.connect 195.209.211.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp5
Max players It has 5 slots.
ts2
Group limit Each team is capped at 2.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.