Live 56,412 players 11,722 servers online 140 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr Onlineright now +1since yesterday
Celebrity profile

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 5m ago

100000x weekly wipes moddedcarbonpve
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Vital stats

Players now 3/ 101 slots 3% full +1+44%against this time yesterday
7-day average4peak 19
Rank#1,593top 7%
Region–no continent published · group 8, the default
Last wipe4d agoweekly schedule
Next wipe2d 14hFri 30 Oct, 14:40 UTC
The rise

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 14h. Every Friday at 14:40 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4.5

Coming wipes

2d 14hFri 30 Oct, 14:40 UTC
8d 19hThu 5 Nov, 19:00 UTCFW
9d 14hFri 6 Nov, 14:40 UTC
16d 14hFri 13 Nov, 14:40 UTC
23d 14hFri 20 Nov, 14:40 UTC
30d 14hFri 27 Nov, 14:40 UTC
36d 19hThu 3 Dec, 19:00 UTCFW
37d 14hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 19 – running 8
Fri 16 Oct, 13:45 UTC11d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC18d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW26d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC32d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC39d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

You'll find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on the following Rust Pop Watch lists: Hot end: Rust servers above 10x, European Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?

For the server browser, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp101 (Max players): It has 101 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^r (Roleplay): This is a roleplay server; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr rank against other Rust servers?

Player hours over the last week rank RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,593, within the top 7% of ranked servers.

How many players are on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr right now?

The current tally at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: 3 players across 101 slots. Averaging 4 players across seven days, it topped out at 19. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 8 players.

About the server

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?

As of now, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online. Based on the uptime it reports, the last restart was about 11 hours ago. It was up 90% of the time over the last 7 full days, 151 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 28. The world carried as many as 212,308 entities, including buildings and deployables. Up to 5,738 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?

Its name points to Europe, although RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 195.60.166.227:28015.

Which Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?

On Linux, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr when wipe day comes around?

The average busiest crowd over recent wipes was 18 players. 22 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 60% of its recent wipes. If it did not hold, half the peak was gone by day 4.5.

What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Wipes on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follow a every Friday at 14:40 UTC pattern. Come Friday 30 October at 14:40 UTC, the next wipe is expected. 4 days 8 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Map and rules

Which map does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

The procedural map on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr measures 5,000 and comes from the game with seed 40000. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Gather comes at 100000x on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, according to its name. Eight players per group: that is the game's default. It runs roleplay, jobs and towns under roleplay rules. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The console method: start Rust, press F1, and type client.connect 195.60.166.227:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp101
Max players It has 101 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.