OTCHO
Offline 197.200.238.74:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
These Rust Pop Watch lists include OTCHO: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the browser: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): It has 50 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does OTCHO rank against other Rust servers?
The last seven days of player hours place OTCHO at #15,193, in the top 70% of all ranked servers. It comes in at #626 among quad servers.
How many players are on OTCHO right now?
Offline now, OTCHO was last spotted 11 days 14 hours ago.
About the server
Is OTCHO online, and how reliable is it?
Down at the moment: OTCHO was last seen 11 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 197.200.238.74:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 13 hours.
The rules
Which map does OTCHO run?
The map on OTCHO is procedural, made by the game.
What are the rules and settings on OTCHO?
No gather rate appears in the name of OTCHO. The cap on groups is 4 players (quad). softcore is the game mode, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join OTCHO?
Enter client.connect 197.200.238.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.