OTCHO
Offline 197.207.103.129:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include OTCHO?
These are the Rust Pop Watch lists that include OTCHO: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): There are 50 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does OTCHO rank against other Rust servers?
The last seven days of player hours place OTCHO at #15,323, in the top 69% of all ranked servers. It comes in at #626 among quad servers.
How many players are on OTCHO right now?
Offline now, OTCHO was last spotted 4 days 4 hours ago. The seven-day average sits at 0 players.
Server facts
Is OTCHO online, and how reliable is it?
Down at the moment: OTCHO was last seen 4 days 4 hours ago. It was up 17% of the time over the last 4 full days, 16 of 96 hours in total. Rust Pop Watch's first record of it is 23 October 2026.
Where is OTCHO located?
There is no region from OTCHO. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 197.207.103.129:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 9 hours.
Rules and settings
Which map does OTCHO run?
OTCHO uses a procedural map, which the game generates.
What are the rules and settings on OTCHO?
Nothing in the name tells you the gather rate on OTCHO. quad is the group rule, capping teams at 4 players. Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join OTCHO?
Enter client.connect 197.207.103.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.