| DEV HEAVEN | NO EAC |
Offline 198.244.164.192:25599 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include | DEV HEAVEN | NO EAC |?
You'll find | DEV HEAVEN | NO EAC | on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on | DEV HEAVEN | NO EAC | mean?
These are the tags | DEV HEAVEN | NO EAC | publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts6 (Group limit): No team can exceed 6 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does | DEV HEAVEN | NO EAC | rank against other Rust servers?
The last seven days of player hours place | DEV HEAVEN | NO EAC | at #14,150, in the top – of all ranked servers.
How many players are on | DEV HEAVEN | NO EAC | right now?
| DEV HEAVEN | NO EAC | went quiet 45 days 13 hours ago and is offline at the moment.
Server facts
Is | DEV HEAVEN | NO EAC | online, and how reliable is it?
The server | DEV HEAVEN | NO EAC | is not online now; 45 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is | DEV HEAVEN | NO EAC | located?
There is no region from | DEV HEAVEN | NO EAC |. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 198.244.164.192:25599.
Which Rust version is | DEV HEAVEN | NO EAC | on?
On Linux, | DEV HEAVEN | NO EAC | runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on | DEV HEAVEN | NO EAC |?
Too few wipes are on record for | DEV HEAVEN | NO EAC | to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 5 hours.
Map and rules
Which map does | DEV HEAVEN | NO EAC | run?
A procedural map is what | DEV HEAVEN | NO EAC | runs, generated by the game.
What are the rules and settings on | DEV HEAVEN | NO EAC |?
The name of | DEV HEAVEN | NO EAC | says nothing about gather rate. A group holds at most 6 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join | DEV HEAVEN | NO EAC |?
Enter client.connect 198.244.164.192:25599 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.