Live 52,794 players 11,689 servers online 112 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | Onlineright now
Celebrity profile · NA

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 10m ago

monthly wipes moddedoxidepve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,284top 69% · #1496 in NA
RegionNANA · group 8, the default
Last wipe27d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

You'll find [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers, Rust zombie servers, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?

These are the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world supplies the danger; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?

For the last seven days of player hours, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,284, inside the top 69% of ranked servers and at #1,496 in North America.

How many players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?

0 players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at the moment, out of 50 slots. Across the past week it drew an average of 0 players.

Server details

Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?

As of now, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is online. The uptime figure suggests it restarted roughly 2 days 13 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run smoothly?

Average server fps for the last 48 hours was 71, and it never went below 51. At its peak it held 97,499 entities: buildings, deployables and all the rest. The highest memory usage was 4,111 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?

In North America, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 198.96.88.252:28080.

Which Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Rust network protocol 2634 and build 166586 is the version [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs on Windows. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 13 hours in.

What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Once a month is the whole wipe story for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.

Map and rules

Which map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

The procedural map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | measures 4,096 and comes from the game with seed 481981. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Nothing in the name tells you the gather rate on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group limit is 8 players, the game's default. jobs and towns under roleplay rules: that is the roleplay mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 198.96.88.252:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.
^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.