Typical 1 grid
Offline 199.30.67.210:28033 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Typical 1 grid?
These are the Rust Pop Watch lists that include Typical 1 grid: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Typical 1 grid mean?
These are the tags Typical 1 grid publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Typical 1 grid rank against other Rust servers?
A seven-day player-hours placing of #16,226 puts Typical 1 grid in the top 71% of all ranked servers.
How many players are on Typical 1 grid right now?
Typical 1 grid went quiet 33 days 14 hours ago and is offline at the moment.
About the server
Is Typical 1 grid online, and how reliable is it?
Typical 1 grid shows as offline, last spotted 33 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 20 September 2026.
Where is Typical 1 grid located?
No region is published by Typical 1 grid. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 199.30.67.210:28033.
Which Rust version is Typical 1 grid on?
On Linux, Typical 1 grid runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Typical 1 grid?
Typical 1 grid's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 38 days 12 hours.
Rules and settings
Which map does Typical 1 grid run?
The procedural map on Typical 1 grid measures 1,000 and comes from the game with seed 6738. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Typical 1 grid?
The name of Typical 1 grid says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Typical 1 grid?
Enter client.connect 199.30.67.210:28033 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.