typical TESTT
Offline 199.30.67.224:30000 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical TESTT?
These Rust Pop Watch lists include typical TESTT: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TESTT mean?
The game's server browser picks up these tags from typical TESTT: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does typical TESTT rank against other Rust servers?
Player hours over the last week rank typical TESTT at #16,503, within the top 71% of ranked servers.
How many players are on typical TESTT right now?
The last sighting of typical TESTT was 33 days 5 hours ago, and it is offline now.
Server facts
Is typical TESTT online, and how reliable is it?
Down at the moment: typical TESTT was last seen 33 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is typical TESTT located?
No region is published by typical TESTT. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 199.30.67.224:30000.
Which Rust version is typical TESTT on?
Rust network protocol 2633 and build 165217 is the version typical TESTT runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on typical TESTT?
typical TESTT's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 22 hours.
Rules and settings
Which map does typical TESTT run?
A procedural map is what typical TESTT runs, generated by the game.
What are the rules and settings on typical TESTT?
No gather rate appears in the name of typical TESTT. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join typical TESTT?
Enter client.connect 199.30.67.224:30000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.