Live 72,000 players 11,814 servers online 206 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RUST Eternal Onlineright now
Celebrity profile

RUST Eternal

Online 199.60.101.250:28015 checked 8m ago

quad moddedoxidepve
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,326top 69%
Region–no continent published · group quad
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RUST Eternal?

These Rust Pop Watch lists include RUST Eternal: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on RUST Eternal mean?

The game's server browser picks up these tags from RUST Eternal: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does RUST Eternal rank against other Rust servers?

The last seven days of player hours place RUST Eternal at #15,326, in the top 69% of all ranked servers. It comes in at #619 among quad servers.

How many players are on RUST Eternal right now?

RUST Eternal is holding 0 players, with 100 slots in total. Across the past week it drew an average of 0 players.

Server details

Is RUST Eternal online, and how reliable is it?

RUST Eternal is live at the moment. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.

Does RUST Eternal run smoothly?

The 48-hour average was 90 server fps, with a low of 64. The world carried as many as 139,142 entities, including buildings and deployables. Memory use peaked at 3,724 MB. What players experience as lag comes from low fps and a rising entity count.

Where is RUST Eternal located?

There is no region from RUST Eternal. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 199.60.101.250:28015.

Which Rust version is RUST Eternal on?

Rust network protocol 2634 and build 166652 is the version RUST Eternal runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on RUST Eternal when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on RUST Eternal?

Too few wipes are on record for RUST Eternal to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 20 days 9 hours is when the present world was made.

The rules

Which map does RUST Eternal run?

Generated by the game with seed 1337, the map on RUST Eternal is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RUST Eternal?

The name of RUST Eternal says nothing about gather rate. The cap on groups is 4 players (quad). no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join RUST Eternal?

The console method: start Rust, press F1, and type client.connect 199.60.101.250:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players It has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.