hoagaming-test
Offline 2.145.27.113:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include hoagaming-test?
You'll find hoagaming-test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on hoagaming-test mean?
For the server browser, hoagaming-test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does hoagaming-test rank against other Rust servers?
Player hours over the last week rank hoagaming-test at #15,955, within the top 72% of ranked servers.
How many players are on hoagaming-test right now?
The last sighting of hoagaming-test was 21 days 5 hours ago, and it is offline now.
Server facts
Is hoagaming-test online, and how reliable is it?
The server hoagaming-test is not online now; 21 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 7 October 2026.
Where is hoagaming-test located?
There is no region from hoagaming-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.145.27.113:28015.
Which Rust version is hoagaming-test on?
On Windows, hoagaming-test runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on hoagaming-test?
The record of hoagaming-test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 9 hours.
Rules and settings
Which map does hoagaming-test run?
A procedural map is what hoagaming-test runs, generated by the game.
What are the rules and settings on hoagaming-test?
The name of hoagaming-test says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join hoagaming-test?
Enter client.connect 2.145.27.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.