WindowsGSM - RUST
Offline 2.62.150.188:28025 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include WindowsGSM - RUST?
These Rust Pop Watch lists include WindowsGSM - RUST: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - RUST mean?
The game's server browser picks up these tags from WindowsGSM - RUST: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does WindowsGSM - RUST rank against other Rust servers?
The last seven days of player hours place WindowsGSM - RUST at #13,204, in the top 60% of all ranked servers.
How many players are on WindowsGSM - RUST right now?
The last sighting of WindowsGSM - RUST was 34 days 12 hours ago, and it is offline now.
Server facts
Is WindowsGSM - RUST online, and how reliable is it?
The server WindowsGSM - RUST is not online now; 34 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is WindowsGSM - RUST located?
There is no region from WindowsGSM - RUST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.62.150.188:28025.
Which Rust version is WindowsGSM - RUST on?
On Windows, WindowsGSM - RUST runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on WindowsGSM - RUST?
The record of WindowsGSM - RUST's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 14 hours.
Rules and settings
Which map does WindowsGSM - RUST run?
The map on WindowsGSM - RUST is procedural, made by the game.
What are the rules and settings on WindowsGSM - RUST?
The name of WindowsGSM - RUST says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join WindowsGSM - RUST?
Enter client.connect 2.62.150.188:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.