WindowsGSM - RUST
Offline 2.62.196.237:28025 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include WindowsGSM - RUST?
These Rust Pop Watch lists include WindowsGSM - RUST: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - RUST mean?
These are the tags WindowsGSM - RUST publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does WindowsGSM - RUST rank against other Rust servers?
Player hours over the last week rank WindowsGSM - RUST at #14,197, within the top 66% of ranked servers.
How many players are on WindowsGSM - RUST right now?
The last sighting of WindowsGSM - RUST was 14 days 8 hours ago, and it is offline now.
Server details
Is WindowsGSM - RUST online, and how reliable is it?
WindowsGSM - RUST shows as offline, last spotted 14 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 October 2026.
Where is WindowsGSM - RUST located?
No region is published by WindowsGSM - RUST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.62.196.237:28025.
Which Rust version is WindowsGSM - RUST on?
On Windows, WindowsGSM - RUST runs Rust network protocol 2634 and build 167058. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on WindowsGSM - RUST?
WindowsGSM - RUST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 20 days 10 hours.
Map and rules
Which map does WindowsGSM - RUST run?
The map on WindowsGSM - RUST is procedural, made by the game.
What are the rules and settings on WindowsGSM - RUST?
Nothing in the name tells you the gather rate on WindowsGSM - RUST. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join WindowsGSM - RUST?
The console method: start Rust, press F1, and type client.connect 2.62.196.237:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.