AlphaGSM itrust
Offline 20.106.182.106:10601 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These are the Rust Pop Watch lists that include AlphaGSM itrust: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on AlphaGSM itrust mean?
The game's server browser picks up these tags from AlphaGSM itrust: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does AlphaGSM itrust rank against other Rust servers?
The last seven days of player hours place AlphaGSM itrust at #15,290, in the top 69% of all ranked servers.
How many players are on AlphaGSM itrust right now?
The last sighting of AlphaGSM itrust was 6 days 22 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is AlphaGSM itrust online, and how reliable is it?
Down at the moment: AlphaGSM itrust was last seen 6 days 22 hours ago. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 October 2026.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 20.106.182.106:10601.
Which Rust version is AlphaGSM itrust on?
Rust network protocol 2635 and build 168909 is the version AlphaGSM itrust runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on AlphaGSM itrust?
Too few wipes are on record for AlphaGSM itrust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 22 hours is when the present world was made.
The rules
Which map does AlphaGSM itrust run?
A procedural map is what AlphaGSM itrust runs, generated by the game.
What are the rules and settings on AlphaGSM itrust?
Nothing in the name tells you the gather rate on AlphaGSM itrust. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join AlphaGSM itrust?
Enter client.connect 20.106.182.106:10601 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.