RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01
Online EA 20.78.0.188:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 67% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
These are the Rust Pop Watch lists that include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 mean?
These are the tags RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it sits under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?
For the last seven days of player hours, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 sits at #5,151, inside the top 23% of ranked servers and at #358 in Asia.
How many players are on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 right now?
0 players are on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 11:00 UTC, averaging 0 players.
About the server
Is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 online, and how reliable is it?
RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is live at the moment. About 6 days 23 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run smoothly?
The 48-hour average was 32 server fps, with a low of 32. The world carried as many as 83,566 entities, including buildings and deployables. The highest memory usage was 4,007 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 located?
In Asia, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 lists itself with its EA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 20.78.0.188:28015.
Which Rust version is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 on?
On Linux, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 42 hours in.
What is the wipe schedule on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
Once a month is the whole wipe story for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 9 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?
Generated by the game with seed 255308939, the map on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is procedural and 3,750 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: RustWorld TKY1.
What are the rules and settings on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
The name of RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
Enter client.connect 20.78.0.188:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see http://www.rustworld.cc/.
