AlphaGSM itrust
Offline 20.98.142.201:22339 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
You'll find AlphaGSM itrust on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
For the server browser, AlphaGSM itrust lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,321, within the top 70% of ranked servers.
How many players are on AlphaGSM itrust right now?
The last sighting of AlphaGSM itrust was 10 days 2 hours ago, and it is offline now.
Server facts
Is AlphaGSM itrust online, and how reliable is it?
The server AlphaGSM itrust is not online now; 10 days 2 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 October 2026.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 20.98.142.201:22339.
Which Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on AlphaGSM itrust?
AlphaGSM itrust's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 2 hours.
Rules and settings
Which map does AlphaGSM itrust run?
The map on AlphaGSM itrust is procedural, made by the game.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join AlphaGSM itrust?
Enter client.connect 20.98.142.201:22339 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.