Cocoverse | X10
Offline 200.112.27.210:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Cocoverse | X10?
You'll find Cocoverse | X10 on the following Rust Pop Watch lists: 10x Rust servers, who's hot and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on Cocoverse | X10 mean?
The game's server browser picks up these tags from Cocoverse | X10: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Cocoverse | X10 rank against other Rust servers?
The last seven days of player hours place Cocoverse | X10 at #15,997, in the top 71% of all ranked servers.
How many players are on Cocoverse | X10 right now?
Cocoverse | X10 went quiet 25 days ago and is offline at the moment.
Server details
Is Cocoverse | X10 online, and how reliable is it?
The server Cocoverse | X10 is not online now; 25 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is Cocoverse | X10 located?
No region is published by Cocoverse | X10. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 200.112.27.210:28015.
Which Rust version is Cocoverse | X10 on?
On Linux, Cocoverse | X10 runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Cocoverse | X10?
The record of Cocoverse | X10's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours.
Rules and settings
Which map does Cocoverse | X10 run?
A procedural map is what Cocoverse | X10 runs, generated by the game.
What are the rules and settings on Cocoverse | X10?
The name says it: Cocoverse | X10 gathers at 10x. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Cocoverse | X10?
Enter client.connect 200.112.27.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.