spawneo-test
Offline 200.115.210.247:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include spawneo-test?
These are the Rust Pop Watch lists that include spawneo-test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on spawneo-test mean?
The game's server browser picks up these tags from spawneo-test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does spawneo-test rank against other Rust servers?
Player hours over the last week rank spawneo-test at #16,875, within the top 71% of ranked servers.
How many players are on spawneo-test right now?
The last sighting of spawneo-test was 29 days 22 hours ago, and it is offline now.
Server facts
Is spawneo-test online, and how reliable is it?
spawneo-test shows as offline, last spotted 29 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 29 September 2026.
Where is spawneo-test located?
No region is published by spawneo-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 200.115.210.247:28015.
Which Rust version is spawneo-test on?
Rust network protocol 2633 and build 165217 is the version spawneo-test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on spawneo-test?
The record of spawneo-test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 29 days 22 hours is when the present world was made.
Map and rules
Which map does spawneo-test run?
A procedural map is what spawneo-test runs, generated by the game.
What are the rules and settings on spawneo-test?
No gather rate appears in the name of spawneo-test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join spawneo-test?
Enter client.connect 200.115.210.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.