Local Aim Training
Offline 200.189.31.86:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Aim Training?
These are the Rust Pop Watch lists that include Local Aim Training: Modded Rust servers, live and Aim training servers, ranked by the crowd. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Aim Training mean?
These are the tags Local Aim Training publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Aim Training rank against other Rust servers?
Player hours over the last week rank Local Aim Training at #14,816, within the top 67% of ranked servers.
How many players are on Local Aim Training right now?
The last sighting of Local Aim Training was 18 days 2 hours ago, and it is offline now.
Server details
Is Local Aim Training online, and how reliable is it?
Down at the moment: Local Aim Training was last seen 18 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 9 October 2026.
Where is Local Aim Training located?
There is no region from Local Aim Training. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 200.189.31.86:28015.
Which Rust version is Local Aim Training on?
On Windows, Local Aim Training runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Local Aim Training?
Local Aim Training's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 19 days 3 hours is when the present world was made.
Rules and settings
Which map does Local Aim Training run?
Local Aim Training uses a procedural map, which the game generates.
What are the rules and settings on Local Aim Training?
Nothing in the name tells you the gather rate on Local Aim Training. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Local Aim Training?
Enter client.connect 200.189.31.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.