Devblog 65 Legacy Server
Offline 201.10.76.6:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Devblog 65 Legacy Server?
You'll find Devblog 65 Legacy Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Devblog 65 Legacy Server mean?
These are the tags Devblog 65 Legacy Server publishes for the browser: mp30 (Max players): It has 30 slots; v2013 (Protocol): The game protocol is 2013, so your client has to match it to join; h5cf11350 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Devblog 65 Legacy Server rank against other Rust servers?
The last seven days of player hours place Devblog 65 Legacy Server at #13,767, in the top 61% of all ranked servers.
How many players are on Devblog 65 Legacy Server right now?
Offline now, Devblog 65 Legacy Server was last spotted 21 days 7 hours ago.
Server facts
Is Devblog 65 Legacy Server online, and how reliable is it?
Devblog 65 Legacy Server shows as offline, last spotted 21 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 5 October 2026.
Where is Devblog 65 Legacy Server located?
There is no region from Devblog 65 Legacy Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 201.10.76.6:28015.
Which Rust version is Devblog 65 Legacy Server on?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Devblog 65 Legacy Server?
Devblog 65 Legacy Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 9 hours.
Rules and settings
Which map does Devblog 65 Legacy Server run?
Devblog 65 Legacy Server uses a procedural map, which the game generates.
What are the rules and settings on Devblog 65 Legacy Server?
Nothing in the name tells you the gather rate on Devblog 65 Legacy Server. No group limit is published. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
How to join
How do I join Devblog 65 Legacy Server?
The console method: start Rust, press F1, and type client.connect 201.10.76.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.