Test Server - Dont enter
Offline 201.254.79.106:28015 checked 14h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC1d ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server - Dont enter?
These Rust Pop Watch lists include Test Server - Dont enter: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It has 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test Server - Dont enter rank against other Rust servers?
A seven-day player-hours placing of #4,378 puts Test Server - Dont enter in the top 20% of all ranked servers.
How many players are on Test Server - Dont enter right now?
Test Server - Dont enter went quiet 14 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 2. Look at 14:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is Test Server - Dont enter online, and how reliable is it?
The server Test Server - Dont enter is not online now; 14 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 52, a 31% uptime. Rust Pop Watch's first record of it is 17 October 2026.
Where is Test Server - Dont enter located?
There is no region from Test Server - Dont enter. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 201.254.79.106:28015.
Which Rust version is Test Server - Dont enter on?
On Windows, Test Server - Dont enter runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Test Server - Dont enter when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server - Dont enter?
Test Server - Dont enter wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does Test Server - Dont enter run?
The map on Test Server - Dont enter is procedural, made by the game.
What are the rules and settings on Test Server - Dont enter?
Nothing in the name tells you the gather rate on Test Server - Dont enter. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Server - Dont enter?
Enter client.connect 201.254.79.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.