Test Server - Dont enter
Offline 201.254.80.18:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server - Dont enter?
These Rust Pop Watch lists include Test Server - Dont enter: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): There are 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test Server - Dont enter rank against other Rust servers?
Player hours over the last week rank Test Server - Dont enter at #15,961, within the top 71% of ranked servers.
How many players are on Test Server - Dont enter right now?
Test Server - Dont enter went quiet 24 days 13 hours ago and is offline at the moment.
About the server
Is Test Server - Dont enter online, and how reliable is it?
The server Test Server - Dont enter is not online now; 24 days 13 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is Test Server - Dont enter located?
There is no region from Test Server - Dont enter. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 201.254.80.18:28015.
Which Rust version is Test Server - Dont enter on?
Rust network protocol 2634 and build 166652 is the version Test Server - Dont enter runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 26 days 14 hours. Its tags commit to wipes each month.
Rules and settings
Which map does Test Server - Dont enter run?
Test Server - Dont enter uses a procedural map, which the game generates.
What are the rules and settings on Test Server - Dont enter?
Nothing in the name tells you the gather rate on Test Server - Dont enter. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Test Server - Dont enter?
Enter client.connect 201.254.80.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.