Test Server - Dont enter
Offline 201.254.80.61:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server - Dont enter?
You'll find Test Server - Dont enter on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
For the server browser, Test Server - Dont enter lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): It has 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test Server - Dont enter rank against other Rust servers?
The last seven days of player hours place Test Server - Dont enter at #13,843, in the top 61% of all ranked servers.
How many players are on Test Server - Dont enter right now?
The last sighting of Test Server - Dont enter was 23 days 8 hours ago, and it is offline now.
About the server
Is Test Server - Dont enter online, and how reliable is it?
Down at the moment: Test Server - Dont enter was last seen 23 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 2 October 2026.
Where is Test Server - Dont enter located?
There is no region from Test Server - Dont enter. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 201.254.80.61:28015.
Which Rust version is Test Server - Dont enter on?
On Windows, Test Server - Dont enter runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 1 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does Test Server - Dont enter run?
The map on Test Server - Dont enter is procedural, made by the game.
What are the rules and settings on Test Server - Dont enter?
The name of Test Server - Dont enter says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test Server - Dont enter?
Enter client.connect 201.254.80.61:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.