Test Server - Dont enter
Offline 201.254.83.131:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:52 UTC18d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server - Dont enter?
These Rust Pop Watch lists include Test Server - Dont enter: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test Server - Dont enter rank against other Rust servers?
Player hours over the last week rank Test Server - Dont enter at #14,919, within the top 68% of ranked servers.
How many players are on Test Server - Dont enter right now?
Offline now, Test Server - Dont enter was last spotted 16 days 21 hours ago.
Server facts
Is Test Server - Dont enter online, and how reliable is it?
Down at the moment: Test Server - Dont enter was last seen 16 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 9 October 2026.
Where is Test Server - Dont enter located?
There is no region from Test Server - Dont enter. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 201.254.83.131:28015.
Which Rust version is Test Server - Dont enter on?
On Windows, Test Server - Dont enter runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Test Server - Dont enter when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Test Server - Dont enter?
Wipes on Test Server - Dont enter come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 18 days 21 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Test Server - Dont enter run?
A procedural map is what Test Server - Dont enter runs, generated by the game.
What are the rules and settings on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test Server - Dont enter?
Enter client.connect 201.254.83.131:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.