2_X2 test
Offline 202.155.9.79:35100 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 2_X2 test?
These Rust Pop Watch lists include 2_X2 test: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2_X2 test mean?
The game's server browser picks up these tags from 2_X2 test: gmrust (Game mode): Survival, standard Rust style; mp650 (Max players): It has 650 slots; ts100 (Group limit): Each team is capped at 100; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 2_X2 test rank against other Rust servers?
Player hours over the last week rank 2_X2 test at #16,601, within the top 72% of ranked servers.
How many players are on 2_X2 test right now?
Offline now, 2_X2 test was last spotted 33 days 8 hours ago.
Server details
Is 2_X2 test online, and how reliable is it?
The server 2_X2 test is not online now; 33 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 25 September 2026.
Where is 2_X2 test located?
There is no region from 2_X2 test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 202.155.9.79:35100.
Which Rust version is 2_X2 test on?
On Windows, 2_X2 test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on 2_X2 test?
2_X2 test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 35 days 13 hours is when the present world was made.
Rules and settings
Which map does 2_X2 test run?
The map on 2_X2 test is procedural, made by the game.
What are the rules and settings on 2_X2 test?
Going by its name, 2_X2 test runs 2x gather. A group holds at most 100 players. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join 2_X2 test?
Enter client.connect 202.155.9.79:35100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.