Live 82,963 players 11,808 servers online 312 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Off dutyoffline
Celebrity profile

A Shockbyte Rust Server

Offline 202.36.95.161:22405 checked 4d ago

quad softcore
Get on the guest list

Vital stats

Players now 1/ 1 slots 100% full
7-day average1peak 1
Rank#10,068top 45%
Region–no continent published · group quad
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 45% of all ranked servers, and #507 of the quad servers (top 61%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:56 UTC23d ago 1 – running 1
Fri 2 Oct, 19:56 UTC27d ago 1 held half 4 days 1
Wed 30 Sep, 13:12 UTC29d ago 1 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): There are 1 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #10,068, in the top 45% of all ranked servers. Within the quad category, it sits at #507.

How many players are on A Shockbyte Rust Server right now?

The last sighting of A Shockbyte Rust Server was 4 days 22 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

The server A Shockbyte Rust Server is not online now; 4 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 2%, with 4 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 202.36.95.161:22405.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 1 hours.

The rules

Which map does A Shockbyte Rust Server run?

The procedural map on A Shockbyte Rust Server measures 2,000 and comes from the game with seed 1924824420. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server says nothing about gather rate. A group can hold 4 players at most (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 202.36.95.161:22405. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players There are 1 slots.
ts4
Group limit Each team is capped at 4.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.