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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published S.O.S.Au/NZ (.Shoot.on.Sight.) Off dutyoffline
Celebrity profile

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 10h ago

weekly wipes moddedoxide
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Vital stats

Players now 1/ 50 slots 2% full
7-day average1peak 3
Rank#5,797top 26%
Region–no continent published · group 8, the default
Last wipe6d agoweekly schedule
Next wipe17hThu 29 Oct, 18:35 UTC
The rise

Players

AveragePeak
0123411:0000:0003:0007:0010:0014:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608011:0000:0003:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:35 UTC, in 17h. Its weekly schedule tag · low confidence

3.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

17hThu 29 Oct, 18:35 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 18:35 UTC
21d 17hThu 19 Nov, 18:35 UTC
28d 17hThu 26 Nov, 18:35 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC6d ago 1 – running 0
Sun 18 Oct, 03:13 UTC10d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC13d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC18d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC25d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW27d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC29d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC39d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC41d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?

These Rust Pop Watch lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

For the server browser, S.O.S.Au/NZ (.Shoot.on.Sight.) lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?

The last seven days of player hours place S.O.S.Au/NZ (.Shoot.on.Sight.) at #5,797, in the top 26% of all ranked servers.

How many players are on S.O.S.Au/NZ (.Shoot.on.Sight.) right now?

Offline now, S.O.S.Au/NZ (.Shoot.on.Sight.) was last spotted 10 hours ago. Peak for the week was 3, against an average of 1 players. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server details

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?

Down at the moment: S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 10 hours ago. About 14 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 39, a 23% uptime. It came to Rust Pop Watch's attention on 17 September 2026.

Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?

Average server fps for the last 48 hours was 60, and it never went below 60. The world carried as many as 125,128 entities, including buildings and deployables. The highest memory usage was 3,490 MB. Players feel lag when fps drops and the entity count climbs.

Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?

Its name points to Oceania, although S.O.S.Au/NZ (.Shoot.on.Sight.) publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 203.12.3.54:28015.

Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

On Windows, S.O.S.Au/NZ (.Shoot.on.Sight.) runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on S.O.S.Au/NZ (.Shoot.on.Sight.) when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Its tag sets the prediction, because S.O.S.Au/NZ (.Shoot.on.Sight.)'s recorded wipes are too few to confirm the schedule. Come Thursday 29 October at 18:35 UTC, the next wipe is expected. The world it is running now dates from 6 days 6 hours. Weekly is the wipe rhythm its tags set out.

Map and rules

Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

A procedural map of 4,680 with seed 23102026 is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Nothing in the name tells you the gather rate on S.O.S.Au/NZ (.Shoot.on.Sight.). The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Enter client.connect 203.12.3.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.