Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY Onlineright now
Celebrity profile

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 13m ago

2x weekly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,183top 68%
Region–no continent published · group 8, the default
Last wipe18d agoweekly schedule
Next wipe2d 21hSun 1 Nov, 15:36 UTC
The rise

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 21h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

2d 21hSun 1 Nov, 15:36 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
9d 21hSun 8 Nov, 15:36 UTC
16d 21hSun 15 Nov, 15:36 UTC
23d 21hSun 22 Nov, 15:36 UTC
30d 21hSun 29 Nov, 15:36 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
37d 21hSun 6 Dec, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC33d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC39d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

These Rust Pop Watch lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?

These are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY rank against other Rust servers?

The last seven days of player hours place SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,183, in the top 68% of all ranked servers.

How many players are on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is holding 0 players, with 40 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 10:00 UTC, averaging 0 players.

About the server

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online, and how reliable is it?

Right now, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up and running. The uptime figure suggests it restarted roughly 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 17 September 2026.

Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run smoothly?

The 48-hour average was 227 server fps, with a low of 185. The world carried as many as 17,519 entities, including buildings and deployables. The highest memory usage was 2,845 MB. What players experience as lag comes from low fps and a rising entity count.

Where is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY located?

There is no region from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.16.163.142:27267.

Which Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?

Rust network protocol 2635 and build 168909 is the version SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Too few wipes are recorded on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY to confirm its schedule, so its tag drives the prediction. Come Sunday 1 November at 15:36 UTC, the next wipe is expected. 18 days 2 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

Generated by the game with seed 50000, the map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is procedural and 2,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Gather comes at 2x on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, according to its name. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The console method: start Rust, press F1, and type client.connect 203.16.163.142:27267. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.