Test Server - No EAC
Offline 203.23.178.223:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server - No EAC?
These are the Rust Pop Watch lists that include Test Server - No EAC: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server - No EAC mean?
The game's server browser picks up these tags from Test Server - No EAC: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test Server - No EAC rank against other Rust servers?
The last seven days of player hours place Test Server - No EAC at #15,531, in the top 68% of all ranked servers.
How many players are on Test Server - No EAC right now?
Test Server - No EAC went quiet 25 days 1 hours ago and is offline at the moment.
Server details
Is Test Server - No EAC online, and how reliable is it?
Down at the moment: Test Server - No EAC was last seen 25 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 2 October 2026.
Where is Test Server - No EAC located?
There is no region from Test Server - No EAC. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 203.23.178.223:28015.
Which Rust version is Test Server - No EAC on?
On Windows, Test Server - No EAC runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Server - No EAC?
Test Server - No EAC's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 6 hours.
The rules
Which map does Test Server - No EAC run?
The map on Test Server - No EAC is procedural, made by the game.
What are the rules and settings on Test Server - No EAC?
No gather rate appears in the name of Test Server - No EAC. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Test Server - No EAC?
The console method: start Rust, press F1, and type client.connect 203.23.178.223:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.