Matt's Server
Offline 204.111.206.152:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Matt's Server?
You'll find Matt's Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Matt's Server mean?
For the server browser, Matt's Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Matt's Server rank against other Rust servers?
A seven-day player-hours placing of #12,230 puts Matt's Server in the top – of all ranked servers.
How many players are on Matt's Server right now?
Matt's Server went quiet 42 days 3 hours ago and is offline at the moment.
About the server
Is Matt's Server online, and how reliable is it?
The server Matt's Server is not online now; 42 days 3 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Matt's Server located?
There is no region from Matt's Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 204.111.206.152:28015.
Which Rust version is Matt's Server on?
Rust network protocol 2633 and build 163794 is the version Matt's Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Matt's Server?
Too few wipes are on record for Matt's Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 42 days 4 hours.
Map and rules
Which map does Matt's Server run?
The map on Matt's Server is procedural, made by the game.
What are the rules and settings on Matt's Server?
The name of Matt's Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Matt's Server?
Enter client.connect 204.111.206.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.